Divinity Original Sin 2 A Taste Of Freedom Quest Walkthrough And Secrets

Divinity Original Sin 2 is renowned for its intricate quests, and A Taste Of Freedom stands out as one of the most intriguing side stories in Act 2. Taking place in the basement of Mordus' house in Driftwood, this quest forces players to navigate hidden chambers, solve pressure plate puzzles, and make a crucial moral choice regarding an ancient undead entity. Completing this quest rewards players with valuable loot and unique lore insights into Rivellon's ancient past.
Finding the Hidden Basement in Driftwood
To begin the quest, players must travel to Driftwood and locate Mordus' house near the town square. Inside the residence, searching behind a heavy portrait on the wall reveals a hidden switch that unlocks a trapdoor leading down into a secluded basement. Exploring this dark cellar reveals hidden pressure plates and strange sigils on the floor that require careful interaction.
Understanding the layout of this basement is essential for avoiding lethal environmental traps set up by Mordus. Players should ensure their party members possess high Wits or carry specialized perception gear to spot concealed mechanisms easily. Taking time to inspect every corner will reveal helpful clues scattered across books and notes.
Solving the Pressure Plate Puzzle
The primary hurdle in A Taste Of Freedom is a complex pressure plate puzzle that guards the inner sanctuary. To clear this obstacle, players must position characters or heavy objects onto specific stone tiles in a precise sequence based on a diagram found in the room. Correctly solving the arrangement unlocks the massive stone door leading to the imprisoned undead Lich.
Using heavy crates or barrels from the surrounding cellar can help solo players step on multiple switches simultaneously. If a tile is triggered incorrectly, elemental traps will unleash devastating fire or poison damage across the entire chamber. Careful positioning and patience ensure your party passes through unharmed without wasting precious healing resources.
Deciding the Fate of the Imprisoned Lich
Upon breaching the inner chamber, players encounter a bound undead Lich named Xh'axh who begs to be set free from his ancient torment. You must decide whether to unbind the creature or attack him immediately to eliminate a dangerous unnatural threat. Unbinding him triggers the next phase of the quest where the hungry Lich seeks fresh blood to restore his lost strength.
Choosing to spare the Lich leads to a secondary encounter further east on the Reaper's Coast map near the cloaked altar. Following his path allows players to observe his dark ritual and gain additional rewards, though it involves watching him feed on innocent victims. Alternatively, slaying him in the basement immediately concludes the quest while granting powerful high-tier loot.
Unlocking Secret Loot and Key Rewards
Beyond the moral choices, the basement chamber holds several hidden chests containing rare weapons, skill books, and valuable crafting materials. Searching the corpse of the Lich or claiming his chest offers unique equipment that significantly boosts party stats during Act 2. Players should always loot the entire ritual room thoroughly before leaving the area behind.
Completing this quest provides a substantial amount of experience points, making it a crucial stop for underleveled adventuring parties. Whether you choose to assist the Lich or end his existence, navigating Mordus' cellar remains one of the most memorable tactical encounters in the game.